I got the wonderfull 3D STLs from BobMack for the Vietnam war. There are nearly all versions of the M113 included. I printed the M113 with my resin printer and enlarged it to 1/50 to fit in with my other vehicles from Empress Miniatures. the crew and Infantry figures are by Empress, sculpted by Paul Hicks.
Sometime last year I bought some of the ,then new, Empress ARVN Infantry figures. Now I finished the first squad of them. We’ll see how they perform on the gaming table later.
So here are the pictures of the first squad
And many more pictures of each fighure in the squad:
This time it took quite long until I could find time to write this post. That doesn’t mean that I did no modeling or painting in the meantime. I just couldn’t find the time to take pictures of the finished projects.
So here is the first finished project I had time to take pictures of. The 3D printed LVPT5. I printed the vehicle on my resin printer. You can find out more here: https://wargamesgazette.com/2022/01/16/the-start-of-my-lvpt5/
So here it is in all its glory. The crew is by Empress Miniatures.
Here are some closeups of the “Mean Machine” and the crew.
I hope you like my effort…. More to come hopefully more regularly again.
Here is the first part of the mortar team moving the mortar to a new emplacement. The figure is humping the base plate and tube of the moertar.
The second gunner is following shortly.
Here is my latest painting effort. Painted with GWs contrast paints. The figures are from Empress Miniatures sculpted by Paul Hicks. A lovely little viginette.
Morte to come in the future as my painting mojo is back
Last weekend I finished some scatter terrain pieces to be used as swamp area. I am building up the last missing terrain pieces for a campaign game set during the Vietnam war, north of the parrots beak area. This area of Vietnam was a large swamp and abandoned rice paddy area near the border to Cambodia. So an infiltration point for the NVA and VC. But back to the terrain pieces. I want to depict the swamp as individual scatter terrain to be able to have different pathways through the swamp. The whole area will hinder movement due to being difficult terrain.
The individual pieces were build from extruded polystyrine, sand, PVA. I cut out 3mm thick pieces of EPS and glued the sand around the boundries of the piece with PVA this gave me a boundry for the swamp area. I then pinted the sand and swamp area with the apropriate colors. the swamp got 2 coats of acrylic gloss varnish to simulate the water. I added individual long grass tufts made from artificial lawn strands, clump foliage and grass fibres to blend it in with my other terrain.
Next up will be some destryed village buildings, as I only have some in good repair. The region my campaign will take place has a few destroyed villages so have to build them . More later.
Another RPG armed VC or NVA soldier. After a longer brake, due to work constrains, I have started painting again. I also started with a bigger gaming project of a campaign of patroling in the Nam. More on this in the future.
Here is another RPG armed NVA soldier. I needed a bit more firepower for my NVA force .
My newest addition to the ranks of my NVA force is a recoilless rifle on the move. This one comes with another one deployed in the same pack. Figures are from Empress Miniatures from their indochine war range. Works for the American war, too.
Below are pictures of the 1st assistant gunner.
And the ammo bearer:
The gunner with the gun:
Here is another VC soldier with the traditional vietnamese “No’n La’ ” headgear. The head is from Empress as is the body of the figure.
As usual I used GW contrast paints
Below is a picture next to the original figure: