First test on my gaming table

Yesterday I did the first test with my Thunderhawk on my gaming table. I test fitted the main wings, which are not completed yet. Furthermore I build a flying base from extruded polystyrene. The gunship is fitted to the stand with magnets so that different stands can be used too. When the gunship is finished it will also have retractable landing gear , which at the moment isn’t fitted yet.

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Progress on the Thunderhawk gunship

Over the last week and the last weekend I did a bit more on my Thunderhawk gunship for my Galactic Knights Space Marine Chapter:

Above you see some more work done to the foreword section of the main hull.

The cockpit area is done. Now follows the addition of the foreword wings:

And the detailing of the aft hull and the main engine of the main hull:

When the last details are added to the left side of the main hull the next step will be detailing the main wings with the other two engines. Then the attack wings and the rest of the armament have to be done. After that adding all the rivets and other small detail. So watch this space for more updates.

The story of the Galactic Knights Space Marine Chapter

Ordosigil

I have done a dedicated page for my DIY Space Marine Chapter here on my Blog. You will find information about the creation, homeworld, combat doctrine, organization, look, beliefs and geneseed here. I will add more information and short stories about my chapter as time permits.

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Bruder Ewald Galactic Knight of the Ordo Teutonicus

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This is Bruder Ewald member of the 2nd Gefechtskompanie, 1st Zug, 5th Gruppe (Hellblaster). As you can see Ewald is wearing the Chaptercross in Gruppe Color on his right kneecap. The dark blue denotes the 5th Gruppe.

Here is the rest of the Fluff about the Galactic Knights:

Geneseed

The Galactic Knights of the Ordo Teutonicus decend from Rogal Dorn and were created during the second founding when the Imperial Fists Legion was split up.

Rogal Dorn, also known as the Praetorian of Terra was the Primarch of the Imperial Fists Space Marine Legion. He was one of the twenty Primarchs created by the Emperor in the earliest days of the Imperium, just after the end of the Age of Strife. Despite being considered dead by the Imperium at large, Dorn’s status remains unclear. During the War of the Beast, the rediscovered Primarch Vulkan stated to Koorland that he would speak well of the Imperial Fist to Rogal Dorn.

The Imperial Fists were the VII Legion of the original twenty Space Marine Legions. The Legion remained loyal during the Horus Heresy, after which it was reorganised according to the Codex Astartes and divided into Chapters. , one of   them are the Galactic Knights. The Galactic Knights are recognised to be among the most loyal Chapters to the Emperor .

 The Galactic Knights were formed on Terra as part of the reorganisation of the Imperial Fists during the Second Founding, christening also the Soul Drinkers, Black Templars, and Crimson Fists. The Legion’s most fanatical battle-brothers composed the Black Templars while the more level headed members founded the Crimson Fists. The most secretive and monastic members excelling in void warfare were chosen as the founders of the Galactic Knights, when the VIIth Legion was split up into Chapters.

The Imperial Fists gene-seed possesses two unique characteristics that are expressed in physiological and the behavioral terms. Physiologically, the Chapter has lost two of the organs particular to Space Marines: the Betcher’s Gland, which allows the Marine to produce acidic spittle, and the Sus-an Membrane, which allows the Marine to enter a state of suspended animation. Behaviorally, the Imperial Fists are given to an obsession with conquering pain by force of will and discipline. The Chapter’s obsession with willpower and discipline is sometimes characterized as further involving a deep-seated drive towards self-sacrifice or penance.  This trait is often simplified as merely involving a stubborn disposition.

The Galactic Knights Chapter considers the behavioral characteristics of its geneseed to be both a strength and a weakness. On the one hand, such tendencies engender stubborn conduct on the battlefield and ensure battle-brothers are more likely to fight on despite terrible injuries. On the other hand, Imperial Fists may subconsciously invite such injuries and difficulty, which can imperil battle planning and lead to unnecessary risks of personnel and material. Along these lines, the Galactic Knights are noted to be reluctant to accept the possibility of defeat when retreating would be the wisest course of action. The Chapter consciously attempts to minimize the liabilities of these behavioral traits while maximizing the benefits.

The VII Legion was one of the few that recruited entirely from their homeworld and were the only formation to have recruited from across all of Terra, including areas where other Legions claimed exclusive “Rights of Tithe.” The founders oft he Galactic Knights were chosen from Jermani, a part of the former european continent on request of the founding Hochmeister Hermann. He wanted the members of the chapter to have their own, in chapter, language, known as Jerman.

The Galactic Knights recruits consistently possessed a taciturn nature and were quick to action but reserved in speaking. They are known for their quiet monastic behaviour. You will never hear a word spoken about what happens inside the chapter .

The homeworld of the Galactic Knights is the Moon Münster in the Germania sector. Furthermore some of the individual Gefechtskompanien, like the third, have been fleet-based since the first homeworld of the chapter had been destroyed by an Ork Waaagh .

The Chapter emphasizes its historic role as part of the VII Legion defenders of Terra and takes part in maintaining a coded sequence of alerts and signals to coordinate the rapid redeployment of the full forces of the VII Legion to reinforce Terra against attack if the contingency arises. This is called „The last Wall Protocol“. The protocol was enacted 1,500 years later during the War of the Beast. The third Gefechtskompanie was involved in the Campaign against the Beast on Ullanor. The rest of the Chapter fought in different systems against the “Slaughter Waaagh.”

 

Battle Cry

 -In Hoc Signo vinces-

 The Galactic Knights are known to go into battle shouting “ In Hoc Signo Vinces” . This is hight Gothic for “In this sign victorious” oder in the language of the Chapter “ In diesem Zeichen siegreich”. Which sign is ment is only known to the inner circle of the Galactic Knights Chapter of the Ordo Teutonicus.

So far the fluff of my DIY Space Marine Chapter. I will right more about the chapter and its campaigns in the future. There will be stories about specific members like the first Hochmeister Hermann or the Kompaniemeister Siegfried of the 3rd Gefechtskompanie during his exploits on Ullanor.

 

First member of the 5th Gruppe 1st Gefechtskompanie, Galactic Knights, Space Marine Chapter

Here is Bruder Ägidius of the 5th Gruppe 1st Gefechtskompanie. The Hellblaster Gruppe of the 1st Zug ( Platoon) .

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And here is some more info about the Galactic Knights Chapter:

Look

The Galactic Knights wear a completely white set of power armour. As the chapter is very old there are many different types of power armour in use at the same time. The latest is the Type X armour used by the Primaris marines of the Chapter. These are currently only deployed in the 2nd Gefechtskompaniekompanie.

The marines wear the Chapter icon, a black cross ( Krückenkreuz) superimposed by a yellow shield showing a black eagle on the left shoulder pad. The Krückenkreuz is the true chapter icon the yellow shield with the black eagle is the heraldry of the Germania system. It was adopted into the chapter icon after the Ordo Teutonicus chose its homeworld in the Germania System. So very old dreadnoughts might still show the old icon.

On the right shoulder pad the tactical sign in black is worn. These are like in the Codex Astartes.

The Gefechtskompanie is indicated by a shoulderpad rim in company colour. Here the Galactic Knights follow the codex astartes again but as the armour is plain white the 1st Gefechtskompanie wears black as colour. As the first is the elite company according to the Codex Astartes they wear black helmets instead of white ones, as all elite Marines in the chapter do. So the colors of the Gefechtskompanies are as follows:

 

1st Gefechtskompanie     black ( also black helmets)

2nd Gefechtkompanie yellow

3rd Gefechtskompanie   red

4th Gefechtskompanie   green

5th Gefechtskompanie   dark blue

6th Gefechtskompanie   orange

7th Gefechtskompanie   violet

8th Gefechtskompanie   grey

9th Gefechtskompanie   sky blue

10th Gefechtskompanie brown

As the Galactic Knights Gefechtskompanies are self-sufficient at all times they have their own Scout Gruppen. These wear the company colour broken by white stripes. There is no Scout Company and no support companies like in the Codex Astartes. The 10 Gefechtskompanies are similar to each other except for the 1st which is ,like in the Codex Astartes, the elite companie. The one with Terminator armour. The Galactic Knights amassed so much Terminator Armour that the complete 1st can be equipped as Terminators at the same time. The First Gefechtskompanie is also known as the Mondkrieger ( Moon warriors) . This commemorates that the Galactic Knights are the best void warriors you can find.

There are 10 Gruppen in each Gefechtskompanie these are designated by a cross in the corresponding colour worn on the right knee . Black for the 1st Gruppe, yellow for the 2nd, red for the 3rd, green for the 4th, dark blue for the 5th, orange for the 6th, violet for the 7th, grey for the 8th, sky blue for the 9th and brown for the 10th Gruppe.

All other insignia, like Terminator crosses etc, are like in the Codex Astartes.

The vehicles show the chapter icon, all other insignia follows the codex astartes.

 

Here is Bruder Timo of the 6th Gruppe 4th Gefechtskompanie , Galactic Knights

Here is the actual model I did the color test for my DIY Space Marine Chapter on . It is Bruder Timo of the 6th Gruppe 4th Gefechtskompanie.

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And here is some more fluff about the Chapter:

Organisation

Whilst the Codex Astartes is the baseline we compare all Chapters to, it’s undeniable that some Chapters differ in their adherence to the sacred tome. But it’s important to note that according to the Insignium Astartes sourcebook, there are several versions of the Codex. Roboute Guilliman’s writings can be interpreted in different ways.

The Galactic Knights of the Ordo Teutonicus are a chapter following the Codex Astartes but not as closely as others. The reason for this is the function the Ordo has given itself during the founding under the first Hochmeister Heinrich. As the chapter not only liberates systems and planets from the xenos but also looks after re-establishing human settlements on the liberated planets he has to guard these planets against new xenos attacks. Therefore the Ordo Teutonicus has a force called the Landwehr. It is similar to Imperial Guard Regiments, which are stationed on the systems belonging to the Ordo Teutonicus. These are equipped following the conventions of the Imperial guard. The units are named after the planets they are stationed on.

The Galactic knights consist of 10 Gefechtskompanien. Each consisting of 2 Zügen with 5 Gruppen. The Dreadnoughts and other vehicles are assigned directly to the Gefechtskompanien . This is also true for the Chapters spaceships. So every Gefechtskompanie is a self-sufficient unit and can perform the assigned tasks on their own. These Gefechtskompanien are often working together with units of the Landwehr when defending planets against the xenos. People outside the Ordo Teutonicus speculate that there might be more then 10 Gefechtskompanien as there are so many planetary systems under guard by the Ordo Teutonicus, but if that is true no one knows.

The Galactic Knights’ chapter headquarter consists of the Hochmeister (Chaptermaster), a Großspittler ( Apothecary) and a Priesterbruder ( chaplain). The Hochmeister has a bodyguard consisting of 10 space marines in Terminator armour. These are known as the Eidbrüder , as they have sworn an oath to protect the Hochmeister at all costs.

A Gefechtskompanie is lead by a Kompaniemeister or short Meister. The equivalent of a captain in other chapters. The Gefechtskompanie is devided into two Züge with 50 Space Marines each. Each Zug is let by a Hochkomtur the equivalent of a Lieutenant in the Codex Astartes. The 5 Gruppen ( Squads) in each Zug are lead by a Komtur each. In codex Astartes chapters this would be the Sergeant. The Gruppe 1-5 is in the I Zug, the Gruppe 6-10 is in the II Zug. Aditionally every company can have one additional Gruppe of 10 Novizen ( Neophytes) these can belong to either Zug and are assigned as the Kompaniemeister sees fit.

If you want to read all the fluff I have written about the chapter so far go here