A happy christmas to you all

Another year has gone by much to quickly again. This year was an exceptional one for me as my hobby time went down as the year progressed. Due to work costrains, my daytime profession is in the medical sector, there was just no time and whats even worse no power left during the evenings to spend with my favorite pasttime.

I hope this will change again when the pandemic looses its drive, whenever that will be….

So, I am sorry that I couldn’t update these pages as often as I would normaly have done and you expected of me. As soon as there is more time again, I promise, this will be changed. I have a lot of things on my painting table so watch this space.

I wish you all a happy christmas and a wonderfull prosperous new year and above all good health in these rather difficult times !!!

The missing mortar gunner on the move

Sorry that it took so long to post the missing Marine for the mortar group. Here he is, carrying the ammo and bipod for the mortar.

Here is the complete mortar on the move:

US Marine Mortar on the move

Here is the first part of the mortar team moving the mortar to a new emplacement. The figure is humping the base plate and tube of the moertar.

The second gunner is following shortly.

A US Marine 60mm mortar team

Here is my latest painting effort. Painted with GWs contrast paints. The figures are from Empress Miniatures sculpted by Paul Hicks. A lovely little viginette.

Morte to come in the future as my painting mojo is back

Some swamp terrain pieces

Last weekend I finished some scatter terrain pieces to be used as swamp area. I am building up the last missing terrain pieces for a campaign game set during the Vietnam war, north of the parrots beak area. This area of Vietnam was a large swamp and abandoned rice paddy area near the border to Cambodia. So an infiltration point for the NVA and VC. But back to the terrain pieces. I want to depict the swamp as individual scatter terrain to be able to have different pathways through the swamp. The whole area will hinder movement due to being difficult terrain.

The individual pieces were build from extruded polystyrine, sand, PVA. I cut out 3mm thick pieces of EPS and glued the sand around the boundries of the piece with PVA this gave me a boundry for the swamp area. I then pinted the sand and swamp area with the apropriate colors. the swamp got 2 coats of acrylic gloss varnish to simulate the water. I added individual long grass tufts made from artificial lawn strands, clump foliage and grass fibres to blend it in with my other terrain.

Next up will be some destryed village buildings, as I only have some in good repair. The region my campaign will take place has a few destroyed villages so have to build them . More later.

VC with rocket propelled grenade

Another RPG armed VC or NVA soldier. After a longer brake, due to work constrains, I have started painting again. I also started with a bigger gaming project of a campaign of patroling in the Nam. More on this in the future.

A AA gun in ground support

Today I finished a AA gun team in ground support mode. The team consists of an NCO a gunner and an assistant gunner.

The gunner:

The assistant gunner:

The NCO:

The complete team:

Another RPG

Here is another RPG armed NVA soldier. I needed a bit more firepower for my NVA force .

A RPG armed VC with a “No’n La” hat

Another head swop done. This figure is armed with a RPG and a AK 47. Figure and new head from Empress Miniatures sculpted by Paul Hicks.

And the original figure on the left next to the kitbashed one.

Another VC with a head swap

Here is another Viet Cong soldier with a conversion job done. I changed the head against one with a traditional

“No’n La” headgear.

Here the figure is shown next to the unchanged one: